hey,
i just read in the app store guidelines that the app size limit is 20mb. Isn’t that going to make it difficult to use unity for apps??
I am working on game now and when i checked last size of unzipped app after building with xcode it is 26.3mb?? I am using low poly models and optimized textures and graphics…a little scared that i am in trouble here.
Will building distribution release be smaller?? already stripping at mscorlib level, compressing textures, and stripping debug symbols.
just hoping i did not just waste a lot of time on game that has no chance of hitting app store.
edit:
compressed it is 10.1mb…guidelines dont specify if they mean compressed or not…