(24,25): BCE0005: Unknown identifier: 'Skok'.

I can not help to deal with it
This is a script:
#pragma strict

private var animator: Animator;

var v: float; // Przód/tył

var h: float;

var hSpeed: int;

function Start () {

animator = GetComponent(Animator);

}

function Update () {

    v = Input.GetAxis('Vertical');
   
    if(Input.GetButton("Skok")) {

if (!animator.GetBool(“Skok”)) {

animator.SetBool(“Skok”, true);

Skok = true;

}

}

}

function FixedUpdate () {

var h : float = Input.GetAxis(“Mouse X”);

transform.Rotate(0, h, 0);

animator.SetFloat (‘Predkosc’, v);

animator.SetFloat (‘Kierunek’, h);

}

            if(Input.GetKeyDown(KeyCode.Tab)){

if(Screen.showCursor){

Screen.showCursor = false;

}

else

{

Screen.showCursor = true;

}

}

This is error (24,25): BCE0005: Unknown identifier: ‘Skok’. please help me

if(Input.GetButton(“Skok”))
{
if (!animator.GetBool(“Skok”))
{
animator.SetBool(“Skok”, true);
}
Skok = true;
}

I don’t know all the buttons in Unity, but I would be suprised if “Skok” was actually a button, what does that even mean?

But your going to retrieve an error for sure for “Skok = true;” because nowhere do you define the boolean Skok. If you’d like to use Skok, then at the top when you’re declaring your variables do “var Skok : boolean”