24fps 3D animation with motion blur?

If I wanted to give a game, such as a turn-based RPG, a filmic motion picture atmosphere, what would be the wisest way to handle this?

I was thinking of locking the game’s framerate at 30fps with 24fps animations, then adding motion blur to the camera to smooth it out, but something inside tells me there is a more effective way to do this. I know this wouldn’t be ideal for twitch gameplay. Any thoughts? Thanks!

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Hey Guideborn - how’d you proceed with this?
Interesting question.

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