If I wanted to give a game, such as a turn-based RPG, a filmic motion picture atmosphere, what would be the wisest way to handle this?
I was thinking of locking the game’s framerate at 30fps with 24fps animations, then adding motion blur to the camera to smooth it out, but something inside tells me there is a more effective way to do this. I know this wouldn’t be ideal for twitch gameplay. Any thoughts? Thanks!