I created a project and did built and run. I am trying to create softbody physics. It works, but gets me 250 fps. When I disabled the script and re-built the project, I still get 250 fps. I don’t have a bad pc. I can run valorant at 250 fps, so I don’t know why unity is so slow.
I tried to use the profiler and it said that I got about 4 ms on “other”. I looked it up and other had to do with unity running, so I closed unity and built and ran. The fps in the editor was less than 100 fps for just rendering 1 cube and 1 sphere. No scripts activated.
Unity is giving me -100 fps in editor and -300 fps in a build (Only rendering 1 plain cube and 1 plain sphere)