Hello everyone,
I would like to know about the best way to approach a 2D/3D subgame/subscene over a 3D game. As an example, I have a first person type of game when I come across a chest. The chest can only be opened with a certain manipulation (numeric combination or such) which would occur in a “zoomed view”. Should I just script the manipulation directly on my 3D object and use a separate orthogonal camera and overlay it on top of the normal view? Should I use a totally separate scene? Can I overlay a scene over another one?
Here is an example of what I mean (the image is not mine) : http://i.ytimg.com/vi/Px9dD1PAEn4/hqdefault.jpg
Thanks a lot.