So I have a GameObject which is Sprite animated, going to the next image every 4ms, problem is that I also have children (eyes that may be closed or open) and I change their transform position based on the body placement. In the preview, it looks ok if I scroll through them by dragging, but if I hit play, it has glitches.
It happens on all the other animations I have, like jump, where there seems to be a delay or something, as they don’t jump the frames at the same time.
Check out the video please, I need help ASAP!
Thank you