2D Animation is under tiles

I am creating a 2D RPG, and I have sprites that appear above the tiles just fine but when I set an animation to the transform of that sprite or even in the scene editor I have a skill animation that appears under all my tiles(a map created from Tiled) it shows up fine on the first layer of the map but any objects(such as buildings,paths,tree,etc.) on other layers of the map the animation shows up under them and isn’t visible. Any idea how I can fix this?

Thanks

I’ve got no idea about your setup without image, but Sprite Renderer of each object has “Sorting Layer” and “Order in Layer” - did you try to adjust those?