2d animation like this

Hello everyone
I’m starting with unity I’m looking for information if it’s possible to manipulate the textures this way

Looks like he’s mostly just changing the graphic for different parts of the face, right? You can easily do this by constructing a face made using different child objects for the different facial features (each with its own renderer), and animating their textures separately.

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My idea is to animate a character like this

If the character is 3D with textured facial features, you can still easily used the above method. It works the same on a 3D object as it would on a 2D one.