Good day to all!
Short intro:
Ive added the spreadsheet to the assets, sliced it, put one of the slices to the scene, created 2 animations based on the slices and set their Animation Types to 1 (as I found out, for making it Legacy). After that, I
ve created the script and dropped it to the slice on the scene:
if (Input.GetKeyDown ("5")) {
animation.PlayQueued ("anim_right_down_up");
Debug.Log("Pressed 5"); }
The question is that when I press “5”, the console gives the needed message, but there is no animation (as well as error or warning messages)
I`ve spent so much time solving this problem, so I would be glad to get any clues. Thanks in advance