2D Animations are jittery

I’m currently working on multiple 2D games, and my team’s artist is using the “Texture Packer Importer” tool from the asset store to create our sprite sheets. Our first game worked perfectly, and when we started the second game we noticed our animations were all jittery. I opened up our first game to make some changes (different project folder) and now every single animation in this project is doing the same thing. The fact that they all worked fine at one point leads me to believe that this is not being caused by the sprite sheets themselves, does anyone have an idea as to what might be causing this?

I’m currently using Unity v5.3.5f1

It should be easy to fix this… but I need some more information:

  • Version of TexturePacker
  • Version of TexturePacker Importer
  • Your .tps file with the settings
  • The generated .tpsheet file

Can you send me these to support at codeandweb.com ?