does anybody know how i would go about putting my instantiated objects into my array? cause i have no clue. with the normal javascript array you would just use .add, but with this one i have no clue how to put a transform into my array? help?

var instantiateObject : Transform;

var gridX = 10;
var gridY = 10;


function Start () {
//create two new arrays for the x and y axis
var map = new String[gridX,gridY];


	for ( var x = 0; x < gridX; x++){
		
		for (var y = 0; y < gridY; y++){
		
			var myName = Instantiate(instantiateObject, Vector3(x *.5,0,y * .5), Quaternion.identity);
			myName.name = "x: " + x + "y: " + y;
			map = myName.name;
		}
		
 	} 

	
		print(map[0,0]);		
		
}

var myArray : Transform[,] = new Transform[5,5];
myArray[0,1] = this.transform;
for(var X : int = 0; X < myArray.Length(0); X++)
for(var Y: int = 0; Y < myArray.Length(1); Y++)
{
Debug.Log(myArray[X,Y].position);
}

That should be all the information you need to work with and loop through 2d arrays.