2D Aseprite Importer - Sprite Skin Editor Bug

Hey hey,

I’m using the 2D Aseprite Importer (1.1.6) and Unity (60000.0.25f1).
I want to use the Sprite-Skin Editor on the imported Sprite. But as soon as I add bones to the Sprite and press apply the Sprites get invisible in the Scene and in the File-View.

After adding Bones:

I tried it with both import modes (Animated Spirte / Sprite Sheet)
And also tried a lot of other settings, but nothing change the problem.

And I also tested to export the sprite as PNG from Aseprite and this one with the Sprite-Skin Editor and this works fine.

Can someone help?

Kind regards
Marten

Hello there,
Aseprite Importer does not support Sprite Bones right now. However, the expected “failure” is that the bones are just not added to the Sprites and the rest keeps on working. This does not seem to be the case.

Could you file a bug report so that I can take a closer look?
Thank you!