How would I set out my game so that the position of the objects appear in the same place on different devices for example Ipad (portrait), Iphone5 (portrait) and Iphone3GS(portrait). I believe what I am talking about is the aspect ratio?
And that is worked out by Screen.height/Screen.width I believe but where and how do I use that figure with an orthographic camera?
Any help would be gratefully accepted! Thank You.
P.s. at the moment when I change the size in the unity editor from iphone (320*480) to Iphone5 (9:16) then the object is further from the right hand of the screen than in the previous resolution, that is what I would like to cure!