this has been murdering me and it seems like no one else is making beatem up games so i have a series of questions. but heres the first. you know how when you move into an invisible wal and u walk up and down the wall you walk a straight line…yea for me it looks diagonal and i think its because they move on a z axis not the y axis, is there a way to get around this its very annoying i uploaded a gif to show what im talking about
I agree, it does look like it is because they move on the Z and you are using a perspective camera.
Some possible solutions:
-
don’t move them on the Z, move them on the Y if that’s what you mean
-
instead of pure Z or pure Y, move the object according to its vector offset from camera to object
-
do not use a perspective camera, because this is what causes the “diagonal” you see, the effect of a vanishing point. Instead use an ortho camera, which flattens the scene.
-
something else?
it was DEEEFFFINATLY casue of the camera fixed that ASAP lol
1 Like