2D Can we create a lighting effect to take on sprites rather than colouring the sprites .

I want to create a rings of different colours on a circle gameObject , I don’t want to deal with shaders or Uv meshes , I don’t now how to write shaders ,but I want to create this effect.
74552-color-effects.jpg

and i want to change the colours at runtime .

You can make a texture with Photoshop or any other software or even find what you want on the internet and set the texture to you GameObject. It should be easier than doing it in unity.

I don’t know if you have something like this in mind, but here it is.