2D character animation walk left and right

I went pretty long without asking a question but now i am stumped. I am practicing with a 2D sprite sheet with kirby. I made an animation with kirby walking right. My question is if i want to make a walk left animation do i need to make a walk left animation or is there some thing that can make the animation negative along the Y axis.

You can try flipping/reversing the scale of the sprite simply by changing its X(width) scale from positive to negative. It will keep it’s original width scale but will now be mirrored.

Check this out: http://forum.unity3d.com/threads/35974-Flipping-Texture2D-Image-within-Unity

If scaling in unity to the -1 does not work why don’t you splice the current sprite sheet and simple invert them there, unity will pick up the new sprites and there will be no offset.