As the title says, I want my 2D Character to drag circles(which he collects before) behind him. I know this has to be done with joints somehow, but the circles should be dangling around the x axis. The character should basically drag a “tail” of circles behind him.
Does anyone know the best way to do this in 2D? The circles behind the character can actually be 3D Spheres.
Thank you for reading this and I appreciate any help.