I have spent a lot of hours for multiple days trying to get this work. When I add the 2D camera from Cinemachine, any movement causes the pixels to gitter and displace them from the sprites. It also will cause my tiles from a rect Grid to blur which is very annoying. I have tried almost everything I could find and using pixel perfect script. Nothing seems to be fixing this issue. My art is not the best so I thought maybe it was just my art which is messing everything up. I tried a free asset pixel art pack and experienced the same issue. 16bit and 32bit did not work as it bobs the character, changes the pixel position, and if you rotate anything in game, it completely removes and changes the size of pixels.
I am completely lost on how to fix this so I can actually experiment on making a game. If you have any tips or suggestions, please let me know because I am losing motivation fast.
Thanks in advance.
Unity Version 2020.3.11f1