I’m not sure what i’m missing here, but I’ve got a 2d collider at the bottom of my screen, and bricks moving down my screen. If the bricks reach the collider, I should get a game over message in my Log. I have the code for the collision on my brick script. Maybe someone can help me see what I’m missing.
public bool IsTouching (Collider2D collider)
{
if (collider.tag == "EndScreen") {
Debug.Log("Game over");
return true;
}
return false;
}
Ah I see. Well I tried using OnCollisionEnter2D and OnTriggerEnter2D originally, but was having an issue, and then I thought maybe IsTouching would work. I’ll try the other two again and see what I can come up with, and revisit here if I’m still having a problem! Thanks!