2D Date Sim Viable in Unity?

I know it’s a bit of an odd question, but I was talking with a friend about making a 2D Date sim game, and I was trying to decide on a program to use. He said unity would be a pretty easy program to do this is, but I figured something like Flash would be easier. Is unity a better choice for this? If so, can you point me in the right direction for getting started? Most 2D Unity tutorials I find are for platforming or shooters or the like, but they don’t seem to be helping me with what I need.

The game will have static backgrounds for each scene with the characters changing poses and expressions (without any animation). Dialog and dialog choices will progress the game from scene to scene, and some scenese will have the option to click certain objects to interact.

Anyhow, if anyone can offer any information, it’ll be greatly appreciated!

sounds like you only really need to use a 2D gui for drawing non- animating images, and some dialog box display.
Try reading the Unity Gui tutorials.

alternately look in the unity asset store for 2D tools, and GUi systems. TK2D and NGui are good ones.
There are also a few nice 2D animation packages.

Okay, cool. I’ll go ahead and check that stuff out. Thanks!

Anyone else, feel free to add more if oyu have any info ;D