2D Edge Collider Thickness?

How do I set it? My sprites are falling through.

uncheck "isTrigger" in your colliders

Hi, they're not set as triggers. Rather, they'll sit on top of the collider until the collider they're standing on gets a good bump. then they fall through

1 Answer

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As long as I know you can not set the thickness for your 2DEdgeCollider. It is just a simple line.

If you could provide details as to the effect you are trying to achieve then we might be able to provide you with a workaround.

Hi, the question was realated to another question i had on here :http://answers.unity3d.com/questions/812345/sprites-being-bashed-straight-through-colliders.html I think the answer is to make a polygon. What do you think?

Yes, you need to make it a polygon in such a case. :-)

Thanks :)