Hello,
I am working on a 3rd person action adventure and trying to figure a way to display a lot of 2D effects from the combat. I was thinking textured planes with a small particle effect for each hit(punching, sword, guns, etc), along with other effects going on also but wouldn’t this produce slow performance?
Thanks for any help.
Textured plane seem good to me , you should go see Sprite Manager 2
http://www.anbsoft.com/middleware/sm2/
this can help you for what you need
I am using it in intensive way for a 2D game i am doing and well this perform quite well fro my needs.
just test and try things out and see what you end up with 
this looks real nice! Ill check it out. Thanks!
Concur - SM2 is a nice addition to the toolkit. You can really push a lot of sprite volume through it to achieve cool effects with relatively low overhead. Their other two products look impressive as well. Check out the EZ GUI video…