2D Freeform Lighting Acting Up

Hello,
I’ve been adding some dynamic lighting to my game with the freeform light in URP. However, I’ve been having some trouble with it as for some reason, I’m getting random darker and lighter spots as seen in the image below:


I was hoping someone could possibly help me out, thanks! Also apologies for the vague title but I don’t really know how to sum it up.

@MerlinG2 Do you found some solution or reason of issue?
Update: I had the same issue. Try to use the opposite order(anticlockwise) of points for building freeform light.