Hi,
I’m happy to announce that our new e-book, 2D game art, animation, and lighting for artists, is now available to download for free. This is our most comprehensive 2D development guide yet, created by the team behind the demo Dragon Crashers, with contributions from other Unity 2D experts.
Here are some examples of the topics it covers:
- Setting up your 2D project
- Roundtripping between Unity and your DCC software
- Creating and working with sprites, normal maps and mask maps, and layer sorting
- Setting up Cameras
- Creating animation and rigging
- Configuring lights and special shader effects and techniques
- Optimizing your project along the way
If you have questions or suggestions about the e-book, please use this thread, and we will try to help and consider the feedback for the following content we create about 2D.