2d Game Kit (Help?) Moving Platforms bug

You know that prefab in the Unity 2D Game Kit for the Moving Platform? Both of them are giving me the same issue. I thought it was supposed to be drag and drop and it worked? So I followed the tutorial and came across an issue where the platform remained stationary and my player moved, jettisoned desperately into the abyss until I restarted the game, in which upon doing so the player would continue to slide as if on an airport sidewalk leading me to believing it must be a bug in the download. Redownloaded both the unity build and gamekit, Vers 2019.2.9f1. Did not fix the issue. Messed with Inspector settings but couldn’t fix it myself. And Ideas?
Settings :
Moving Platform script : Start moving yes Looping back forth speed 2
Box collider 2D: material none Used by the effector Yes
Ridgidbody 2D : body type Kinematic Material none Simulated yes Collision detection continuous Sleeping mode stay awake Interpolate none
Platform Effector 2D : Use collider mask yes Use one way yes surface arc 180

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2D Game Kit Official Thread