Hello everybody,
I have a small problem, because im pretty new to unity.
I have this 2d game where i play as a ball that can roll to the left and right.
Now i want to add a Score that goes up every second.
I already have a Ui canvas and text so on the play screen it says “0”
where do i need to make a script and what goes into the script so my timer works?
thankful for every bit of help.
Update or a coroutine. Update is easier to understand for someone new to Unity, but coroutine might be the better tool. Example using Update below (untested because I just wrote it directly into the forum, so sorry if I made a typo).
public Text ScoreTextComponent; //Assign this in the inspector
private int score = 0; //current score as an integer
private float secondTimer = 0f; //timer for counting to 1 second
void Update()
{
secondTimer = secondTimer + Time.deltaTime;
if (secondTimer >= 1f)
{
addScore();
secondTimer = secondTimer - 1f;
}
}
private void addScore()
{
score++;
ScoreTextComponent.text = score.ToString();
}