AudioSource component in an empty Game Object to show full screen video.
In the Main Camera (Orthographic), I set the Rendering Path to “Forward”, and Video Player Render Mode is “Camera Far Plane” and set the Camera to Main Camera. The 15 second video played for 2 seconds in full screen and stopped without error.
My questions are:
- Why did the video stop?
- How to make the video show in part of the screens (e.g. upper part of the screen)? There are other game objects and User Interface in the screen; I want to show these side-by-side with the video.