[2D Game] The Corridor

I recently made an Unity2D game called “the corridor”. It’s a platformer game with many traps inspired by mario games and a few ennemies.
You can move, jump, and hit monsters with your sword.
I’m really bad in english so I can’t really say anithing else but hère are screenshots and links, please tell me what do you think of it!

Android version: https://play.google.com/store/apps/details?id=com.hexabeast.test

WebPlayer version
http://hexabeast.com/web.HTML

Windows version
http://hexabeast.com/TheCorridor.zip

Pretty cool. Love the art style, character looks cool. :slight_smile:

Webplayer link is broken.

Thanks Amon,
and sorry for the link, it works now.
If it still doesn’t work for you use http://hexabeast.com/web.html .

How do you enter the first level? Im stuck walking around.

Sorry for the Android version you can simply enter dors with a button but on PC/webplayer it’s “e”.
On webplayer the game is configured for french azerty keyboard so the key mapping maybe inadapted depending on your keyboard. (The game was just for Android at the beginning, so PC controls are pretty bad)

I updated the Android version a few days ago, now there aren’t more joystick problems.

the controls in the webplayer are really odd…

Q = left
D = Right
E = enter door
Left mouse = swing sword
Space = jump

put that on screen, at least when movement controls are not standard :wink:

I will do this when I’ll have time, thanks for this proposition.

I set all controls on the screen, on top of the game.

-Added some sounds and musics on the Android version.