2d games?

How do 2d games work in unity? Just curious.

Depending of what you want to do like “2D” game but for iPhone you will mostly work using 3D plane and constrain to whatever axis you want XY /XZ …

Lot of people ( including me ) use “Sprite Manger 2” to deal with “sprite” in unity , but you can also do that stuff on your own if you prefer

Does sprite manager 2 have a free trial? Because I really want to see if I can work with it, before I spend $75.

No trial… but it is pure awesomeness.
check out the demo vids. My pet chimp can wrangle SM2.

alright I’ll check those out. Last question is: Does it work with iPhone Basic(1.7) or do I need to download the 3.0 beta.

Yes, it does have a free version. It is here:

It’s the first version made by the same person who made SM2, but SM1 is free.

I believe it does work with Basic 1.7. Someone correct me if I’m wrong.

But I thought 1.7 basic did not support plug-ins?

It’s a package, not a plug-in, and it works fine with 1.7.

Thanks, I downloaded spritemanager(1) but now I’m confused as to how to use it. I added an empty game object, set the spritemanager script. Now what? I have an animation sheet(with all my characters animations). What do I do know?

Just get sprite manager 2

I bought sprite maanger 2 but I can’t get my sprite to show up. I followed all the instructions, but I don’t know where to set my lower left pixel, no matter where i set it, my screen is blank. I also tried using a packed sprite, but then when I tried to build a texture atlas, none were built!

take the time to look at the video tutorial if you didn’t do that yet , all you need to know is here.

As for your sprite not showing , check ( in case you did not use pixel perfect / auto resize check box )
that you also give a size to your sprite

ah and also check the play anim on start for packed sprite if you want to see them play without do it form code

same for packed sprite if you load a already done sprite sheet you need to give it info so he can catch your frame coordinate on your sheet.

also the doc contain lot of info so it’s worth read it :slight_smile: