Hey Guys! So… I make my graphics from .ai and… umh i made a background with resolutions 328 x 568 and saved it as a png file. I opened unity and changed ‘Game’ resolution to 328 x 568. When i placed the background it looked really small why is that? I checked the Main Camera it was working fine. Why?
I’ll keep simple. I created an image (resolution 328 x 568) and then i changed the Game Aspect to 328 x 568 and imported the image. I placed the image infront of the camera. The image looked bigger that it is supposed to be, why is that?
Well, I checked it all but i don’t understand, Is there any tutorial out there which explains proper importing and resolution setting tutorial (Unity2d) out there?
In the import settings of your background sprite you have the Pixels To Units value, by default it’s 100, keep it that way.
Select your camera and make sure it’s set to Orthographic.
The Size value of the camera should be: