2D Graphics (URP 13) now available with Unity 2022.1 beta
2D Graphics (URP 13) was released with Unity 2022.1! Let’s continue the discussion here!
We’re happy to share that new 2D Graphics features in Universal Render Pipeline (URP) 13 are now available with Unity 2022.1 beta.
What’s new?
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Blending modes have been added to the Sprite Lit, Sprite Unlit, and Sprite Custom Lit master stacks in Shader Graph. This enables you to create shaders that can blend using alpha, premultiply, additive, and multiply blending modes.
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The 2D Pixel Perfect Camera has been enhanced with the addition of a new upscale filter to reduce blurriness.
See the full URP 13 changelog here.
About 2D Graphics in URP
2D features in URP include 2D Renderer, 2D Lights and Shadows; and the 2D Pixel Perfect Camera to support projects with a pixel art style.
Read more about 2D Graphics features in URP here.
Getting Started
- Install the latest Unity 2022.1
- Start a new project with the 2D URP Template in Unity Hub.
- This will ensure that you have installed all the latest major versions for 2D and URP packages in 2022.1.
If you want to add the package manually from Package Manager follow the steps in the setup guide in the manual.
What can you do?
Try it out and let us know what you think of the additions and improvements. We want to know what works as expected, what doesn’t and what is missing.