2D Grapple Hook | FREE ASSET (Open-Source)!

Hey there, guys!
As you guys may remember, I was working on a small grappling hook asset for a while ago, after making it happen in my game LENS. Today, I decided I will release the asset publicly for FREE and open-source!

Here is a video of it:

DOWNLOAD

Main Features:
• Only one script to attach
• Great physical contact with target
• Ready to use straight away in your games
• Works smoothly

Steps to get it working:
• Add two objects to your game, a Player and a Hook object
• Attach a “Spring Joint” component to your Player object (it should add a Rigidbody automatically to your Player object, if not - add it by yourself
• Attach the “Hook” component/script to your Hook object, and then either use the given values or enter your own ones to try it out in different terms
• Have fun! :slight_smile:

Thank you for checking this thread, please let me know what you think!

5 Likes

That’s awesome! Great Job :slight_smile:

Thank you very much! I got a few requests to release it, and I thought why not give it away for free to help Indie Developers as much as possible :slight_smile:

Yes it would be awesome for new 2D Unity Developers ^^ I love to see Open Source Projects ^^

I’m glad you like it! :slight_smile:
I know that there are many developers who needs a start-off kit/help to boost their development, especially Grappling Hook is very useful for it.

2 Likes

Can you reupload? Link is broken, thanks.

Thank you for telling me!
The link has been updated, and you can download it either by clicking the DOWNLOAD button or this:
https://mega.co.nz/#!UlJUwZBK!G_CDL41heGBJnaPSGlA8sH0nu7S-FR00jaroCVqvA5g

I always like to see open source stuff! Seems not to work right in the latest unity - or at least I don’t get the example scene if it is working right… Just has a cube that shoots out a little sphere which will stop when it hits the block above it, and comes back when it hits the blocks to the left and right in the air. Seems to just float there if you shoot it into nothing…

Seems like there should be a graphic drawing between them? Some kind of rope?

It was such a long time ago I made this (it was actually back in Unity 4 I last updated the codes and graphics), so that might be the issue here. I’m planning to make an update to this pretty soon!

It’ll obviously be kept as open-source free project! :slight_smile:

2 Likes

The mega link is broken again!
The best place to put this is in Github, @Sykoo

Here is the new link:
https://mega.nz/#!0oxwmLwK!8RqRNHZyFJk512omksNRaWry-ck1Pf3lq7j2QFFmBmc

I’ll make an updated version of this later on, that one will be on Github - I promise! :slight_smile:

I’m planning on making a new and better Grappling Hook system. What do you guys think?

5 Likes

Well then, I’ll probably start off working on a new version and even make a video of it :slight_smile:

2 Likes

Looking forward to it !
that’s the superb thing I have ever came across. Brilliant Code and awesomely Open Sourced !
Love you @Sykoo :*

<3

I would like to see an update. I bought one from the Unity store, and I couldn’t use it because I didn’t use the physics engine.

Updated Version?

thank you so much for this

thank you so much for this

hello everyone who see this message i am new to unity and i don’t know how to impliment the player and other setting to get the code work please help :slight_smile: