Hey there, guys!
As you guys may remember, I was working on a small grappling hook asset for a while ago, after making it happen in my game LENS. Today, I decided I will release the asset publicly for FREE and open-source!
Main Features:
• Only one script to attach
• Great physical contact with target
• Ready to use straight away in your games
• Works smoothly
Steps to get it working:
• Add two objects to your game, a Player and a Hook object
• Attach a “Spring Joint” component to your Player object (it should add a Rigidbody automatically to your Player object, if not - add it by yourself
• Attach the “Hook” component/script to your Hook object, and then either use the given values or enter your own ones to try it out in different terms
• Have fun!
Thank you for checking this thread, please let me know what you think!
I’m glad you like it!
I know that there are many developers who needs a start-off kit/help to boost their development, especially Grappling Hook is very useful for it.
I always like to see open source stuff! Seems not to work right in the latest unity - or at least I don’t get the example scene if it is working right… Just has a cube that shoots out a little sphere which will stop when it hits the block above it, and comes back when it hits the blocks to the left and right in the air. Seems to just float there if you shoot it into nothing…
Seems like there should be a graphic drawing between them? Some kind of rope?
It was such a long time ago I made this (it was actually back in Unity 4 I last updated the codes and graphics), so that might be the issue here. I’m planning to make an update to this pretty soon!
It’ll obviously be kept as open-source free project!