2D help

I’m making a platformer on unity2D and need a way to anchor a platform in place, (Keep it in the air and not have the player knock it over if they hit the side of it) can someone help me :slight_smile:

If your platform has no RigidBody2D, then it cannot be moved around by physics and won’t move when the player touches it.
If your platform needs a RigidBody2D for some reason, then you can set the Body Type to “Static” and it will not move.
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Also, if it needs to move but must not react to collisions, you can use the Kinematic Body type