2D horizontal Dark lines tile map

I’ve tried pixel snap and anti aliasing and resolution, but I’m still left with this. 154680-screen-shot-2020-03-20-at-53022-pm.png

Unity view.

Game view.

Any suggestions? I don’t have this problem with any of my other scenes.

First go to your sprite-asset and set the filtermode to "Point(no Filter), the Wrap Mode to Clamp and the Compression to None. Maybe this already fixes your issue. If not, maybe you can post your assets here?
154683-capture.jpg