[2D] How to import collider info for the Polygon Collider within the Sprite?

Hey guy!
I’m just wondering if theres a system out there for importing collider information (So a custom shape thats less detailed then the original) for the Polygon Collider 2D?

It would be awesome if we didn’t have to use 2 different game objects for each tile.

Thanks in Advance!

Can you expand upon what you mean by “2 different game objects for each tile”?

Also: Bump (because this sounds like a really cool feature and I want to know if it exists, too!)