Apologies for the noob question… I am new to game development and Unity. I’m creating a 2D game that I’d like to publish to the iPad and iPhone.
My question is, what size do I need to create my background graphics / smaller assets in order for them to look really crisp on both devices? I have looked around for this question but I can’t find a suitable answer.
I have it in my mind that I will need to create two sets of art assets one size for iPad and one for iPhone. If this is the case what size do these need to be?
Again sorry for the stupid question.