2D Isometric Tilemap

Hello,

I recently got my hands wet with Unity3D (2d actually as thats what I am more interested in)
I was able to create normal 2d tilemaps (zelda/pokemon) and a 2d top-down (birdsview) scene

I am trying to find some information on how to create 2D isometric tile maps but not able to find anything yet.
I am trying to create a tilemap (board) like this to move my gameobject on

Any help, hints, sample code or assets would be truly appreciated

I would use the free ā€˜Tiled’ map editor - there’s various plugins available for Unity that let you render these maps.

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Actually after some searching around, I went with a bit ā€œworkaroundā€ way for this. I just created my tile to look isometric and placed it as sprites on my scene.

So now they look isometric but are 2d on a 2d plane