2D Lights with Unity 4.3

Hi, does 3D lights still working even with new 2D components ? I’m trying to add some lights to the 2D tutorial project but 2D volumetric lights (light2D asset) and Unity’s 3D lights seems to not be working. Do you have the same troubles ? Is there a solution use lights in native 2D projects or does we must use tools like 2D toolkit ?

I noticed that the shaders for the new sprite type do not account for lighting at all. They are “fullbright”. You will need different shaders if you want any kind of lighting on them. Alternatively, I suppose you could make a system to fake lighting through the sprite color (tint) channel.

Thanks for your answer, i just saw a news on the 2D Volumetric Lights creator’s website then he is actually working on an update for Unity 4.3 : http://reverieinteractive.com/ It will resolve a big trouble for me and a lot of people using this great plugin.