My younger son has spent a lot of time over on code.org making little scripts that draw pretty pictures. (Essentially, you script sprites to move around, and they leave a trail as they do so.)
Now he’s showing interest in recreating some of those works in Unity, which I think is awesome. But… Unity isn’t really designed for line art. I’ll have to provide some infrastructure for him. And it’s the line drawing that’s tricky. Ideally I need control over the line width and color, and the ability to draw circles/arcs would be a plus.
I do have Vectrosity, and it’s pretty awesome — we use it for drawing orbits in High Frontier. But I wonder if there are any simpler/better alternatives when working in 2D?