2D line drawing?

My younger son has spent a lot of time over on code.org making little scripts that draw pretty pictures. (Essentially, you script sprites to move around, and they leave a trail as they do so.)

Now he’s showing interest in recreating some of those works in Unity, which I think is awesome. But… Unity isn’t really designed for line art. I’ll have to provide some infrastructure for him. And it’s the line drawing that’s tricky. Ideally I need control over the line width and color, and the ability to draw circles/arcs would be a plus.

I do have Vectrosity, and it’s pretty awesome — we use it for drawing orbits in High Frontier. But I wonder if there are any simpler/better alternatives when working in 2D?

I don’t own Vectrosity, but it looks simple enough and really powerful based off of the examples in the page you linked. IMO, if you need it simpler, it would probably be best just to write a wrapper in case your son wants to later get full access.

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