Hello, and thanks for reading this already!
What tools can be used to create 2D models/sprites in Unity3D (Stuff like obstacles, humanoids, anything really), which support drawing tablets?
I would appreciate any help!
Thanks in advance!
Hello, and thanks for reading this already!
What tools can be used to create 2D models/sprites in Unity3D (Stuff like obstacles, humanoids, anything really), which support drawing tablets?
I would appreciate any help!
Thanks in advance!
Actually from real Paper and pencil till Photoshop is all allowed
Do you looking for pixel or vector based , animation or only drawing tool, or all in one package. ?
All only a matter of skills, preference and purse.
tablet support is in the most drawing tools of course.
For my Sprite Development , I prefer now Anime Studio, because, I have my Sprites as FBX Gameobject with real Bones in Unity. for more dynamic and more flexibility (not so with sprite sheets)
Definitely vector based. Makes resizing etc. way better.
Animation is optional and nice if it is there, but only drawing with tablet is truly necessary.
And sorry for being possibly idiotic, but what is an FBX Gameobject?
FBX is the prefered Import File Format in Unity, explicit for animatable 3D Models.
A Sprites Sheet is only a Images File Texture (png).
A Sprite made with Anime Studio can also imported as FBX . (bone and morph based GO )
I see!
How do I find out what programs work with Unity3D? What extensions/file formats am I looking for?
All the major File Formats are supported:
Pixel (2D): PSD, PNG, JPG, TIF, TGA, BMP (I think) …
Objects 3D: OBJ, FBX, COLLADA (I think??) …
If you need to find out which programs work with Unity that means that you are probably very much at the beginning.
Please refer to the tutorials and beginner section. There’s a lot of ground covered regarding import questions, file formats and Unity logic.
Generally Learn
Thanks for the useful links! Will definitely check them out!
I had indeed heard people mention PSD, PNG… etc., but, won’t you have gigantic scaling issues? (Seeing these are pixel based)