Hey!
I am working on a 2D game, and I have a strange problem.
While the game is paused, everything is crystal clear, but once the character starts to move, it becomes blurry.
The source image is a .png file, the export setting is set to GUI, Trilinear filter, truecolor format. For material, I use unlit/transparent (tried others as well).
I move the gameobject with
thisTransform.position += Vector3.up * 150 * Time.deltaTime;
The character is not animated, and nothing else is on the screen.
Any ideas what can cause the blurring effect?