2D or Canvas?

Hi,

I’m working on a game where the user does a lot of clicking and dragging. Snapping into position. Objects breaking part at the touch point. Objects break apart and join. Shaking the device moves the objects.

I’m familiar with Unity UI and the 2D Engine, but I’m looking for some advice. Should I use UI or the 2d engine?

thanks!

If you want to make it look great then go for unity and if you want to make it simple then use 2d engine