Hope all is well, I am in a toss up and trying to find out what would be my next game, I do have all the sprites, game idea/mechanics, some scripts already made (from experience and tutorials), but… in a toss up of either should I make it a 2d or 3d game?
I successfully made a 2d mobile game from start to finish, I was able to successfully import it into my phone and my family loves it… it was a simple smash game but has all the little things of a game, menu, settings, sound etc… BUT now I want to up the game, but… not sure if I should make it a 2d or 3d…
the game is or could be a top down, and a person running around… which of course can either be a 2d or 3d… BUT, i want to have some jumping… that’s where I am leaning towards 3d, as 2d yes you can have jumping I guess, BUT not sure how to accomplish that, if there is box collider or any colliders, when jumping using 2d top down… any thoughts on how I can accomplish that? example:
top down person, running and needs to jump from one box to another, and if he misses, falls and hurts or dies… easily done in 3d top down… 2d… good question…
I know 3d brings another complexity to the Z axis now compared to 2d… but… I am a good learner AND have sooo many tutorials online… just wondering thoughts on 2d top down jump? how did anyone accomplish that?