2D overlay

What is the best procedure for overlaying a 2D file on a 3D model? I’m trying to create a game interface where the frame is a 2D Photoshop file with alpha in the center, and the center is the actual 3D scene.

I’m pretty much a Unity newbie as you can probably tell. Once I get going, I shouldn’t need much hand holding.

Thanks,

Brian

Use a GUITexture, with a scale of 1 and no pixel insets.

–Eric

Thanks. I’ll try this.

– Brian