Hey everyone! I was wondering what kind of options I had available to me for 2D pathfinding? I was extremely sad to find out that the NavMesh system is not functional in the 2D workflow It would have been perfect for the top down 2D game I am currently working on!
So Now I’m looking for a new solution! So far it seems like polyNav is the most obvious choice (aside from painfully rolling my own). I was just wondering if anyone had any other alternate suggestions or advice for me? Has anyone used poly nav? Was I somehow mistaken in my belief that the navMesh system will not function in the 2D workflow?