Do the apples bounce off each other? if so then you can disable the collisions for all apples, so that they just gather in the basket and don’t bounce. Unity - Manual: Layer-based collision detection
Thank you for your reply.
I cannot disable the collision for the apples. The apples must collide with other apples and with the basket.
I already started this project with Cocos2d-x about a month ago. You can watch a demo here :
It’s taking a lot of time to finish, so I wanted to redo it with Unity. My unity project is attached to this message. Could you please tell me what’s wrong with my physics.