This is really cool.
I’m not entirely sure what the real-world usecases are for this yet — but I always like more features (and I’m sure I’m going to run into a need for this eventually), so I’ll take it!
Big question though; does the Box 2D team plan to add a 2D contact modification API, similar to the one PhysX is getting ?
And if the not, can we please add it to the list? (I really want this feature).
Thanks.