I’m currently creating a grapple hook in my 2D game, but I’m having trouble with keeping the pixel art style. I can’t use a normal LineRenderer because the pixel ratio is different, and I can’t just rotate another sprite because then the pixels are rotated and it’ll look strange.
I’m using a Pixel Rotation asset at the moment but it doesn’t support scaling objects well, so I was wondering if anyone knows of a way to draw a pixelated line from one point to another? Or if there’s an asset which would do something similar. It’s just to keep the pixel art aesthetic.
Thanks, Anthony.