Hi guys. New here
I’d like to work on a 2D platoform game, but to add more depth and make it more interesting, I’d like to have it on a 3D world.
all the actions should happen on a “flat panel”, so as a standard 2D game, player can only go left, right and jump,
buuuuuut
the background and the level design shloud be 3D.
Like passing in front of a house you can see is a 3D object, not 2D
What’s the best way to approach that?
Working on a 2D platform and add 3D element, or set up a 3D platformer where the camera (and the player) can only move 1 derection?
extra note: the reason why I don’t want to just animate and house to give a 3D effect, is that I dream that past the house the world “turn”.game is different plan, but still 2D
Thanks!!