I’m following the 2D Platformer Microgame series of tutorials. Having recoloured everything to my heart’s content, I attempted to build and run the game. Playing the game in the editor works completely fine and shows the updated colours I’ve chosen. But once the game is built, it seems to revert to it’s default blue colour.
My edit, as it appears in the Unity editor while testing:
How it looks when I build and share the game:
If someone happens to know where I should be looking to resolve this, it would be greatly appreciated.
Thanks,

